Standalone program for prieviewing meshes saved in internal intermediate mesh format used during production of Cyberpunk2077. Allows artists to preview geometry, wireframe, pixel/vertex normals/tangents/binormals and UVs.
Tool is written in Python and Qt/PySide.
Renderer is further developed micro OpenGL renderer made originally for Cyberpunk texturing toolset material thumbnails. It is written in C++, OpenGL, GLSL and has Python bindings made with Pybind11.
Tool allows artists to preview geometry, wireframe, pixel/vertex normals/tangents/binormals and UVs.